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How to Develop for macOS Using Xcode and Swift or Objective-C
Hey Coders! It’s Anthony here from AnthonyDesignCode. And today we are talking about macOS Development and that macOS is a popular operating system for Apple computers, and it offers a wide range of possibilities for developers. In this article, we’ll explore how to use Xcode and either Swift or Objective-C to create macOS applications.
Step 1: Install Xcode
The first step in developing for macOS is to install Xcode, which is a development environment created by Apple. You can download it for free from the Mac App Store. Once you’ve installed Xcode, open it up and take a look around. You should see a welcome screen that allows you to create a new project or open an existing one.
Step 2: Choose a Project Template
When you create a new project in Xcode, you’ll be presented with a variety of project templates to choose from. For macOS development, the most commonly used templates are “Cocoa App” and “Command Line Tool.” The “Cocoa App” template is used to create graphical user interface (GUI) applications, while the “Command Line Tool” template is used to create command-line tools.
Step 3: Choose a Programming Language
Xcode supports both Swift and Objective-C for macOS development. Swift is a modern, powerful…